Abstract and keywords
Abstract (English):
This article examines a new tool for staff training – gamification, its advantages and disadvantages, as well as methods for implementing this tool in the personnel training system. Developing of a game situation in the training of employees helps them to be prepared for various situations in the real workflow in the future. Such training becomes more and more relevant with the emergence of a "new generation" of employees. It makes the learning process more interesting, less scientific, and more technologically equipped.

Keywords:
gamification, staffl training, hr management, the generation «Y».
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References

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